In its defense the CGI is completely passable, and the weaker parts are masked by fog and dim lighting like a Marvel movie. The show is CG, which does knock it down in a lot of people's eyes. Again there's just no valid reason for the changes regardless of the quality. And in universe the justification is equally dumb, saying that Empress and Death are passable names for orphan children. Not only is it weird to want to drag an IP through the dirt for clout, it's even weirder to then not even call the lead character her own name 90% of the time. Granted the characters we do take from BRS are so devoid of anything that originally made them likeable, to the point that we even renamed them based on tarot cards (since Strength already was a tarot card). What the story adds sure isn't GOOD but if it tried to stand on its own maybe it would've been forced to do something interesting. Again, despite being called Black Rock Shooter, most characters and premises in this story are entirely new, and maybe I would've been slightly more forgiving if this wasn't trying to milk marketability from the heyday of late 2000s anime. None of this serves any purpose other than trying to establish this as edgy, though once it goes away in the second half I found myself missing it because a desperate attempt at shock value, while crude and unnecessary, was still more entertaining than the run of the mill second half plot full of the same tropes and archetypes acted out by characters with no likeable traits or interesting personalities. best to be gritty and dark, throwing around copious curses, death, and rants about sex as well as repeated on screen rape. This show is an absolute edgelord nightmare of mediocre writing. None of these characters, plot, or setting has to be a part of BRS, and as a consequence of that none of this feels like it is. I really don't feel this is fair to call a BRS story, as it really feels like a subpar light novel (which it was) that only got greenlit by attaching itself to the BRS identity. I guess this adaptation definitely evoked this line of the song, by destroying everything else. When touching the lone shooter block it will set up a chain reaction that will destroy the rock block floor long before you can reach solid ground again, thus killing you.Black Rock Shooter, where did you go? Never has that line been more true. Other examples of shooter blocks used to set up a chain reaction can be seen earlier in Madmaze Mountain, where a path at the bottom of the level is littered with shooter blocks in a pattern that allows them to be completely destroyed by touching the first block, also killing most enemies, and in Dragonspike, where a massive clump of blocks is shielding you off from the flag, but can be cleared with a chain reaction as well.Īn example of shooter blocks set up to clearly kill you can be seen in The Land Below, where you have to cross a wide bottomless pit without touching an innocent looking shooter block at the beginning of a long line of rock blocks that work as your floor. Many such chain reactions of spikes flying all over the place, combined with the fountain of pebbles rock blocks erupt in when destroyed, often lags the game considerably, one example of this happening would be the chain reaction set up at the beginning of Wind Castles 2, where the entire upper part of the level is covered with four way shooter blocks. The effects can be removing the floor you are standing on, sending a deadly spike salad your way, destroying prize blocks you wanted, or, less sinister, open up a path previously blocked by rock blocks. The fact that shooting blocks can be used to activate other shooting blocks is often used to set up chain reactions. The spikes from shooter blocks can destroy: However, they don't disappear when touched by an enemy or any other moving object. Vanishing blocks disappear whenever touched by: If an elevator or a moving platform lifts you towards an evanescent block, you must jump first to make it disappear, not wait to touch it with your head - or you'll die ridiculously. That's fast enough to fall if you're crawling along them, but not if you're walking or running.Īlso, it is too slow not to get squashed against them by a moving object. For example, the block in the example picture will shoot to the right only.Įvanescent blocks fade away within a half second after being touched. This happens for every direction where the block has a black triangle. The deadly difference is that they shoot sharp spikes when they disappear. Shooter blocks or Cannon blocks are a subgroup of evanescent blocks (or, the other way around), sharing all their properties. They look like plain squares with a convex front side and they disappear when touched. Evanescent or vanishing blocks are a type of block in Kid Chameleon.
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